Since this is going to be a 64k intro tool, I'll need lots of generative content creation assets:
-GPU based texture generator
-Requires:
*The shader handling system in the 3D engine
*A shader editor in the tool (with syntax highlighting)
*The texture generator framework to work with shaders
*The user interface
-Material editor
-Requires:
*Finished Material System
*User interface
-A basic mesh editor
-Requires:
*3D Display in the tool
*Mesh system
*Lots of mesh generators and modifiers
*User interface
-Keyframer
-Requires:
*Spline system
*Scene graph system
*User interface
-Timeline
-Requires:
*Simple event system
*User interface
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